Digital Media Showcase Flier

In February of 2008, the team I was working for, RetroLabs, went to the Game Developer's Conference in San Francisco where we were able to showcase our product, Lunar Quest, at the Multiverse booth. The production manager for the project asked if I could create a poster to attach to our podium at the conferences, so, naturally, I obliged and created it the same day.

This poster was used and the Multiverse team liked it so much that they wanted to keep it!

This poster took some time to create due it monsterous size (in bytes and physical dimensions).